Ambergris Locakboxes Traveled Salt Routes by Hugh Calder 105
One Hundred And Five Today, You Play As Obsidian 13.
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One Hundred And Five: Today, You Play As Obsidian_13.
It was the fifth day of the Global Tech Expo, and for the first time since the event began, the atmosphere shifted.
The exhibitions were officially over.
All participating companies had successfully unveiled and demonstrated their latest innovations. Such as software breakthroughs, hardware prototypes, AI integrations, and futuristic systems that left investors buzzing. Out of dozens of companies, only seven had made it to the finals. Their results were still sealed, waiting for the final announcement.
But today was no longer about products.
Today was about people.
The next segment of the expo–the e–sport tournament–was about to begin, and this was the moment many attendees had been secretly waiting for.
Unlike the exhibitions, this part of the summit carried a strange duality. Officially, it was labeled a friendly tournament. Unofficially, it was a battlefield where careers were made, contracts were signed, and reputations were born overnight.
This was where talent was discovered.
Executives who owned professional e–sport teams, billionaires looking to expand into gaming, and companies seeking brand ambassadors all had their eyes trained on this segment. The matches might look casual on the surface, but behind the scenes, every move mattered.
Each registered company was required to present players to represent them. Participation alone affected company rankings and public perception.
Winning was a bonus. Refusing to participate was a red flag.
For companies like Coralreach, the stakes were even higher. Their CEO himself would be competing today, representing the company on the digital battlefield. Other firms went as far as hiring professional players specifically for the tournament.
That was how important this segment was.
Inside a private room reserved for their company, Tina stood before the team, addressing them with full confidence.
Everyone was dressed in matching, colorful tracksuits paired with face caps–an intentional design by the organizers to promote unity and neutrality among competing companies. Logos were printed neatly on fabric, identities blurred just enough to keep the focus on performance.
“As you already know,” Tina began, her voice clear and authoritative, “this is officially a friendly match.”
She paused, allowing the room to settle.
“But more importantly, it doesn’t matter if you win or lose. What matters is that we participate. Failure to do so affects company ranking and public image.”
One Hundred And Five: Today, You Play As Obsidian 13.
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She let that sink in before continuing.
“So yes–this match is important.”
Murmurs rippled through the room. Everyone understood the implication.
A lady near the back raised her hand hesitantly.
“If I may?”
Tina nodded. “Please.”
The woman lowered her hand slowly. “We don’t currently have a qualified competitive team. So… how exactly are we competing?”
The question landed harder than expected.
It was the same question that had been circling Tina’s thoughts since the tournament schedule was announced. She had asked Dreston more than once about the company’s representation, but his responses had been vague. Too vague for her liking.
“Don’t worry about it,” he had said. “Everything is already handled.”
Handled how, he never explained.
Still, Tina maintained her composure.
“You don’t need to worry about that,” she replied smoothly, forcing a reassuring smile. “The boss has made the necessary arrangements. All we can do now is hope for the best.”
The team exchanged glances, then nodded.
If the CEO had a plan, then it must be solid.
At least, that was what they chose to believe.
Later that morning, Tina walked briskly through the corridor, heading toward Dreston’s section. She needed clarity–real clarity–before the tournament began.
But just as she passed one of the private meeting rooms, a familiar voice stopped her in her tracks.
“…you already have a pattern.”
Dreston’s voice.
Tina slowed her steps, instinctively stopping just outside the door. The voices inside were low. It was careful, but not careful enough.
“That’s exactly the problem,” another voice replied.
That was Cassienne’s
Tina’s lips curved slightly as curiosity sharpened.
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One Hundred And Five: Today, You Play As Obsidian 13.
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“Today, I won’t be playing as NULLWRAITH,” Cassienne continued calmly. “I’ll be using Obsidian_13. People are already suspicious that the two usernames belong to the same person.”
Tina’s breath hitched.
So it was true.
“Yes,” Dreston said, his tone controlled, “but nothing has been confirmed. And that’s all that matters. Officially, my company hired a player. End of story.”
“What about the incident at the mansion?” Cassienne pressed. “I signed in as NULLWRAITH there. If journalists connect those dots, you’ll have reporters breathing down your neck.”
“I can handle the press,” Dreston replied without hesitation. “What matters is your safety. Today, you play as Obsidian_13. Not NULLWRAITH.”
There was a brief silence before he added firmly, “That’s not negotiable.”
Tina’s fingers curled slowly at her side.
So Cassienne wasn’t just talented.
She was the mystery.
She scoffed quietly, amusement and bitterness mixing in her chest.
So this is why he was so confident.
Turning away from the door, Tina straightened her posture and walked off, her heels clicking softly against the floor.
Cassienne Rhodes, the ghost player. The hidden weapon.
Tina smiled to herself. Interesting. Very interesting indeed.
And the game hadn’t even started yet.
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